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Discussion Exploring the Detail and Design Behind Signage in Video Games

Solventinkjet

DIY Printer Fixing Guide
Fallout New Vegas has a lot of good old style and neon signs. Great game too.

From some of these comments, some of you need to take some time off! Work to live not live to work!
 
  • Agree
Reactions: 1 users

JBurton

Signtologist
Brah, that's california, they put safeties on everything. We put catwalks on the front of billboards, but they are narrow af and have a wire for harnesses. The one in this vidja game is deeper than these characters are tall...

Fallout New Vegas has a lot of good old style and neon signs.
Yeah, but truly inaccurate that any neon would survive that far into a nuclear apocalypse... doubt anybody set up their ribbon burners when the ghouls started marching about. Absurdity!
 
  • Agree
Reactions: 1 user

Stacey K

I like making signs
Exactly. And also living life.
Between meth and gamers I weep for the future of our nation.
Ha! I had an upper apartment for rent last week. I put it on FB marketplace to start the process. I got 71 messages in 5 days. By day 3 the best applicant I had was just released from prison for manufacturing and distributing meth. 90% of the people who messaged me had either narcotics charges or evictions. I also had a stripper and a guy dress like a clown holding an AK47. First thing I do I stalk them on FB then try to find their "correct" name and look them up on CCAP (court records). Although it was rather entertaining, I shudder to think what these people do all day and how they get by day after day.

Goes to show the importance of good signage!!!

"No Drug Dealers, Strippers or School Shooters need apply!"
 
  • Hilarious!
Reactions: 1 user

JBurton

Signtologist
"No Drug Dealers, Strippers or School Shooters need apply!"
I feel like you're profiling, the actual occurrence of clowns shooting up schools is essentially nil. I'd've given it to the clown, seems most legit of them all.
 
  • Hilarious!
  • Agree
Reactions: 2 users

Zac

Project Manager
My favorite part about iRacing is the local signage at the small town circle tracks. That and designing and racing the cars I grew up watching and will never get to actually race.

Funny thing is I probably have just as much time designing wraps/replicas in racing games, where I get to do passion projects and replicas, instead of 'real life' where it's plumbing vans and work trucks all day.
 
  • Agree
Reactions: 1 user

bob

It's better to have two hands than one glove.
Back before the most of you were born I did a lot of work for Atari. New game prototype cabinets at their facility near Los Gatos CA and windows at various Atari arcades around the Bay Area. All of these were hand lettered since since vinyl didn't exist at that time. I don't remember any profound statements or rules of the game or some sort of game story boards. Just filling otherwise empty spaces with text and images thematic to both Atari and the actual game. I do remember that the guy at Atari, whose name eludes me, that was in charge of getting all of these things done had a thing for gold leaf. I did a lot of schlock gold leaf on this stuff. The point here is don't read a whole hell of a lot into a mere decoration that existed to shake every nickel out of your jeans.
 

christopher68hg

New Member
Hello everyone,

I would like to start a discussion about the significance of signage in video games. In recent years,
we have seen an increase in the level of detail and design put into the signs and billboards in games.
Rockstar Games is a prime example of this, as they are known for their highly detailed and immersive open-world games.

From graffiti on walls to neon lights and billboards, the signs in games serve not only as a wayfinding
tool but also as a way to immerse players in the game's world and make it feel more believable.
The signs also help to tell the story of the game and give players a glimpse into the world's history and culture.

Another example is in sports games where signs are used to help the player know the rules of the game and
where they are in the field or court. In racing games, signs are used to indicate the upcoming turn or obstacle.

In conclusion, signs in video games serve as a crucial aspect of game design, as they help to immerse players in the game world,
provide useful information and tell the story of the game. The level of detail and design put into the signs in games has become
increasingly important, and it's exciting to see how it continues to evolve.

What are your thoughts on the role of signage in video games? Have you noticed Delta Executor key guide any particularly memorable or well-designed signs in games?
Let us know in the comments below.

Best regards
A fellow signmaker and gamer.
What are your thoughts on the role of signage in video games?
 

CMYKENGINEERING

Ink runs in our blood (call a doctor)
What are your thoughts on the role of signage in video games?
I don't want real-life advertisements in games, period. New Vegas signs are cool and fit the aesthetic well, even increasing the atmosphere. BioShock too has art deco and neon signage, and their effect is enhanced by various levels of brokenness to further signify the decay of Rapture.

And for you fogies that poopoo video games, I bet you watch unrelated men play ball games, no? At least video game players actually play instead of just watching.
 
  • Agree
Reactions: 1 user

christopher68hg

New Member
Hello everyone,

I would like to start a discussion about the significance of signage in video games. In recent years,
we have seen an increase in the level of detail and design put into the signs and billboards in games.
Rockstar Games is a prime example of this, as they are known for their highly detailed and immersive open-world games.

From graffiti on walls to neon lights and billboards, the signs in games serve not only as a wayfinding
tool but also as a way to immerse players in the game's world and make it feel more believable.
The signs also help to tell the story of the game and give players a glimpse into the world's history and culture.

Another example is in sports games where signs are used to help the player know the rules of the game and
where they are in the field or court. In racing games, signs are used to indicate the upcoming turn or obstacle.

In conclusion, signs in video games serve as a crucial aspect of game design, as they help to immerse players in the game world,
provide useful information and tell the story of the game. The level of detail and design put into the signs in games has become
increasingly important, and it's exciting to see how it continues to evolve.

What are your thoughts on the role of signage in video games? Have you noticed any particularly memorable or well-designed signs in games?
Let us know Hoki Arena in the comments below.

Best regards
A fellow signmaker and gamer.
How to used to indicate the upcoming turn or obstacle?
 
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