Yeah, I really don't like that at all. It's one thing for the boss or sales manager to have a designer open one or more art files just for the visiting client to take a look. It's another thing entirely when they want to start making impromptu changes on the spot. I don't like eye-balling the size and placement of elements in a design, particularly if it's a lighted, permanent
sign.
The absolute worst is when a customer wants to sit down next to you and
"work together" on the design. I've been through that experiment before and it's a giant pain in the @$$. You often end up having to explain every click in the process or what's going on in your head to get there. That creates an opening for the customer to debate every step. Or he'll start making requests, some of which don't make any logical sense. Rather than insult the client for his lack of artistic talent and graphic design experience you have to humor him by visually putting together his design request and let him find out the hard way that his idea sucks or doesn't even comply with rules of geometry. Topping it off, the customer discovers the design process doesn't work real fast like it does in all the bull$#1+ scenes of
computer use in TV shows and movies. But he doesn't make the connection that the
computer use in movies and TV shows is
FAKE. No! He might get the attitude that our computers and software sucks or we just suck at using computers since we're not as fast as the
actors in the movies. It takes a good bit more time to design something properly and precisely than it does to make a ham and cheese sandwich.