Colin said:
Could you explain for me what is the down side of 1280x1024 native?
Could you clarify "native" for us all?
Sure.
First, the downside to using 1280 X 1024 or lower resolution settings is you run out of workspace quickly with some applications. Toolbars, palettes and other user interface stuff require a fixed number of pixels to display. When you work at lower resolution workspaces like 1280 X 1024 or 1024 X 768 those toolbars and palettes will use up a higher percentage of your screen real estate. At resolutions of 1600 X 1200 or better, the toolbars and such appear smaller, use up a lower percentage of screen real estate and leave you with more room to see your artwork.
Next, the term "native" is critical for any flat panel display, whether it is a
computer monitor or even a HDTV set. All such displays have a fixed pixel grid. It does not scale at all, unlike a CRT-based display.
A CRT monitor can adjust its settings for many different screen settings and still look great since the CRT gun itself is painting the pixels onto the screen.
LCD and plasma monitors have pixels that are physically constructed into the display. You can try to run a 19" LCD monitor at 1600 X 1200, but you will really never see anymore than 1280 X 1024 pixels displayed on it. On top of that, running the monitor at a non-native setting will show all sorts of odd, bad looking problems. Type and photo imagery will look wierd and you may not even be able to read the type on some toolbars, such as the intricate ones in Photoshop and InDesign.
Onto Widescreen monitors.
CorelDRAW, various
sign making applications and just about anything else will run fine on a wide aspect ratio screen. Some widescreen monitors have the ability to rotate into "portrait" mode. That can be very cool. On a 24"
Dell monitor, you could display a legal sized
paper layout and see every detail clearly.
The only areas where you can run into trouble with widescreen monitors is with some older video games. Some of them may not support wide aspect ratio views very well.
Multiple monitors is another issue. That's where some programs may or may not play nicely with your
computer system.